addPoint(float time, float pos) | InterpolationTimingFunction | |
getLength() const | TimingFunctionBase | [inline] |
getPosition(uint32_t milliseconds) | InterpolationTimingFunction | [protected, virtual] |
InterpolationTimingFunction(uint32_t length, float startPos=0.f, float endPos=1.f) | InterpolationTimingFunction | |
isDone(uint32_t milliseconds) | TimingFunctionBase | [inline, virtual] |
length | TimingFunctionBase | [protected] |
points | InterpolationTimingFunction | [protected] |
TimingFunctionBase(uint32_t length) | TimingFunctionBase | [inline] |
~ITimingFunction() | ITimingFunction | [inline, virtual] |