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addPoint
VSTGUI::Animation::InterpolationTimingFunction
addView
VSTGUI::CAutoLayoutContainerView::addView(CView *pView)
VSTGUI::CAutoLayoutContainerView::addView(CView *pView, const CRect &mouseableArea, bool mouseEnabled=true)
VSTGUI::CAutoLayoutContainerView::addView(CView *pView, CView *pBefore)
VSTGUI::CScrollView::addView(CView *pView)
VSTGUI::CScrollView::addView(CView *pView, const CRect &mouseableArea, bool mouseEnabled=true)
VSTGUI::CScrollView::addView(CView *pView, CView *pBefore)
VSTGUI::CShadowViewContainer::addView(CView *pView)
VSTGUI::CShadowViewContainer::addView(CView *pView, const CRect &mouseableArea, bool mouseEnabled=true)
VSTGUI::CShadowViewContainer::addView(CView *pView, CView *pBefore)
VSTGUI::CSplitView::addView(CView *pView)
VSTGUI::CSplitView::addView(CView *pView, const CRect &mouseableArea, bool mouseEnabled=true)
VSTGUI::CSplitView::addView(CView *pView, CView *pBefore)
VSTGUI::CViewContainer::addView(CView *pView)
VSTGUI::CViewContainer::addView(CView *pView, const CRect &mouseableArea, bool mouseEnabled=true)
VSTGUI::CViewContainer::addView(CView *pView, CView *pBefore)
apply
VSTGUI::IViewCreator
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